Amy Y. Kim
Motion Design, UX/UI, Product Design
Art Direction, Illustration
I want to be a better designer and a problem solver. In this quarantine, I am learning the AR / VR UX design for my future projects. How does technology help our world?
I was an in-house illustrator in a book publishing company after finishing my undergrad in Canada. After 2 years of working, I wanted to have more dynamic elements in my artworks such as motion and sound for better storytelling. This is why I decided to learn more about motion graphics by getting an MFA Computer Arts at the School of Visual Arts in Manhattan. This led me to new chances to work on awesome projects with talented professionals. My illustration skillset also helped me to stand out more on various projects.
After 6 years of working and studying in Manhattan, I moved to San Francisco in late 2018 for my new job hoping to learn more about design and technology related to human behavior. That was a big move for me from East Coast to West Coast leaving behind my family and friends. But, also excited to see all the passionate people in the tech industry. I learned a lot and grow a lot through new challenges in the San Francisco Bay Area and Silicon Valley. My curiosity about future technology and human-centered design (UX/UI/AR/VR) leads me to another challenge.
2012 - 2014
Master of Fine Arts, MFA Computer Art, 3.9/4.0
School of Visual Arts in Manhattan
2004 - 2008
Bachelor of Design
OCAD University in Toronto
Sunhwa Arts High School in Seoul
2020 The Telly Awards
Silver Telly Winner
How 5G Works And What It Delivers
2015 Ai-Ap's International Motion Awards 4
Motion Graphics Winner
The Story of "Peeping Tom"
2020 UX Design Principles for AR & VR
2010 Pixar Masterclass
2008 ICON5, Illustration Conference
Mavel Booth Representative
at New York and San Diego Comic Con
World Olympians Association Congress Assistant
The 2nd World Olympians Association (WOA) in Seoul